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Open Game

Generate game launch URL for Player.

API Information

  • URLPOST /v2/opengame
  • Authentication:Bearer Token
  • Encryption:Requests are encrypted using AES-256-GCM; responses are returned as plaintext JSON

request

Request Headers

POST /v2/opengame HTTP/1.1
Host: api.example.com
Content-Type: application/json
Authorization: Bearer eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9...
x-agentid: integratorNBTest04
x-timestamp: 1769746894501
x-nonce: 56ffd5ecd8a3a4457863a0bd7c298fb2
x-signature: c25f8d23704373e8776cce6d9b10f1fde091c34db80d60523c7e04ff30e54633

Request Parameters

Parameters Before Encryption

{
"deviceType": 0,
"ipaddress": "35.200.72.205",
"lang": "en",
"lobbyUrl": "https://example.com",
"gameCode": "VP_230001_1",
"launchType": 1,
"username": "testaccount01",
"backButton": 0
}

Encrypted Request Body

{
"cipherText": "G0ZMDELeJwx+7JcIfIFOLJjkSzANPu6krGM2uw==..."
}
FieldTypeRequiredDescription
deviceTypenumberYesDevice Type: 0 = PC, 1 = Mobile Device
ipaddressstringYesPlayer IP address (only one IP address can be provided)
langstringYesGame Interface Language
gameCodestringYesGame Code
launchTypenumberYesLaunch Type: 0 = both, 1 = demo, 2 = real, default is 0
lobbyUrlstringNoLobby URL to return to if the game has an error (must use https)
usernamestringNoPlayer Account (allowed to be empty or omitted when launchType is 1)
backButtonnumberNoWhether the back button is displayed, 0: No, 1: Yes, default is 0

Response

Success Response

{
"code": 0,
"message": "No error.",
"data": {
"gameLaunchHtml": null,
"gameLaunchUrl": "https://staggp.zzzstkk.com/game/230001/3.55.0?a=integratorNBTest04_VPSysDevTest010&g=230001&p=3UWzoOtmcKcdZbQnEiHwHbBn9i3w4y__R_DuvopsoYemrFfczHqZGciqR5YvDkTn...",
"mode": "real"
},
"logUUID": "23c50208-cd0f-4daa-be3c-f346da188107"
}

Response Field Description

FieldTypeDescription
data.gameLaunchHtmlstring | nullHTML content for game launch (used by some Games, usually null)
data.gameLaunchUrlstringGame launch URL (opens in a new window or iframe)
data.modestringGame mode: "real" (real money mode) or "demo" (demo mode)

Error Response

When the request fails, the corresponding error code will be returned.

Error Codes

CodeDescriptionHandling Suggestion
5Game is not foundGame does not exist, or has been delisted, please confirm if gameCode is correct
7Internal server errorInternal server error, please try again later or Contact Customer Support Team
8The User is not existPlayer does not exist, please Create Player first
11Parameters errorPlease ensure the request parameters are complete and correctly formatted
19Invalid accountInvalid Player Account, please check Player Account
81Branch config not foundBranch configuration not found, please Contact Customer Support Team
82Please check Site ID is for this playerPlease confirm if the Site ID corresponds to the Player
86Game is restrictedPlease refer to the Game List document or inquire with Customer Support

Error Response Example

{
"code": 5,
"message": "Game is not found",
"logUUID": "24cdc3b9-9fe8-44de-8391-a96863e46954"
}
{
"code": 8,
"message": "The User is not exist",
"logUUID": "24cdc3b9-9fe8-44de-8391-a96863e46954"
}

Important Notes

Special Notes

  1. ipaddress Usage Restrictions

    • Only one IP address can be provided
    • If launchType is 1 (demo mode), a virtual IP can be provided
  2. Relationship between username and launchType

    • When launchType is 1 (demo mode), username is allowed to be empty or omitted
    • When launchType is 0 (both) or 2 (real), username must be provided
  3. lobbyUrl Format Requirements

    • If lobbyUrl is provided, the URL must use the https protocol

General Notes

  1. URL Validity

    • Game URLs are usually valid for 5 minutes
    • Needs to be re-acquired after expiration
    • A URL can only be used once
  2. Return Handling

    • lobbyUrl will be used when Player closes the game
    • It is recommended to set it to the Game lobby page
  3. Play Mode

    • When launchType is 2 (real), the official mode can be played
    • When launchType is 1 (demo), the demo mode can be played
    • When launchType is 0 (both), Player can choose to play official or demo mode on the Game screen
    • Playing in demo mode allows omitting Player Account; if provided, Player can switch to official mode within the game
  4. Concurrency Restrictions

    • A Player can only open one Game link at a time (dual-opening is not supported)
    • Opening a new Game will automatically close the old link

Common QA

Q1: How will an error in the Games affect the display within the Games?

A: Depending on the error, it will be determined whether to jump out or stay in the Games after confirming the prompt message; not all errors will cause the Games to close and jump directly.

Q2: How will the presence or absence of lobbyUrl affect in-Games redirection?

A: Following up on the previous question, if the error requires redirection, it will redirect according to lobbyUrl; if no lobby Url is provided, the window will be closed.

Q3: What error scenarios will lead to redirection?

A: Due to numerous situations, if you need more details, please contact Customer Support for further Description.